Showing posts with label Grasshopper. Show all posts
Showing posts with label Grasshopper. Show all posts

Saturday, May 30, 2009

Bridge !!!











Finally got some time to play with GH. This definition was constructed while I was on the phone, you know how we all tend to draw something... well.. here it is.

It's a very simple definition, operates just a couple of basic commands. It builds up on top of seven symmetrical nurbs, all the structure is parametric (sliders for everything), I will try to find time to look into paneling and more advanced def. I added the usual renderings and human scale, and made it some kind of a bridge between two imaginary points.

Cheers !

Wednesday, January 21, 2009

Grasshopper(ing)





Component Generation using Grasshopper surface box and box morph.

I got inspired by Andre's exquisite Grasshopper rumblings (thanks for the great tips), So I finally spared a couple of hours to play with it. And... it's the second best invention after the wheel. (no joke).. I wish I had time to take a deep dive into it. Still, here is the result, I followed a basic but brilliant tutorial done by Zach (Kudos!!), pretty soon I will be testing my own definitions.